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Back to The Kingdom of Elfia

Elfia is a realm that is only visible and accessible to humans once in a while. ‘Gateways’ appear as a way for us humans to enter this in-between area and come into contact with other Elfian citizens.
Since 2009, this happens twice a year. In April this ‘halfway’ shows itself at Kasteel de Haar in Haarzuilens, Utrecht (NL) and in September this phenomenon appears in Kasteeltuinen Arcen near the border between the Netherlands and Germany.

Please note: these ‘halfway’ areas are only a small impression of the total kingdom of Elfia; a kind of twilight zones where we, ordinary people, can get an impression of the total realm of Elfia. In order to offer more insight into the realm, we will share parts of its history with you.

The Arrival of the Elves

De Elven tribe of brothers Elfius and Kelfas was originally located on the small island of Atlan, far away from the large island that original Gothit inhabitants called Moei. Despite the isolated location, this elven tribe developed a refined culture by learning a lot from other species. During a massive volcano eruption, most of the island disappeared into the sea and the flourishing civilization of the elves on Atlan came to an abrupt end. Only a few dozen elves survived. For many weeks they floated in small boats on the ocean until they reached Moei. The coastal area where they arrived was inhabited by the small and hunchbacked Oeishouts. More than half of the surviving elves fell prey to these omnivores. And since ‘oei’ was spoken till far in the hinterland, the remaining elves had to retreat very far into the country to escape their attackers.
Eventually, the last eleven elves reached an uninhabited hill with fertile grounds at the banks of a river, which they adorned with the name of Delf.

With the knowledge they had acquired on Atlan, the elves could harvest great quantities on the new agricultural land in a short time. The river clay was used to build stone farmhouses, a phenomenon not yet known to the neighboring populations of Gobbits and Gothits. The elves learned their interested neighbors the used building techniques which was the start of a lively exchange of knowlegde and goods.

Wars

Until the arrival of the elven tribe of Elfius and Kelfas, the friendly Gobbits and pale Gothits had lived in holes in the ground, partly out of fear of the aggresive, flying Zampires that lived on the large northern island of Vampia. The elves learned their new neighbors multiple military tactics to be able to withstand the rapid Zampirian raids. For the first time in their existence, Gobbits could fend of a Zampire attack and even shoot a Zampire out of the air. The small patrol group of Zampires were flabbergasted. A second attack went even more dramatic. They were pushed so far back by the now confident Gobbits that they had to retreat from their set up encampment. The incredible news reached Radinad, the capital of Vampia. The bloodthristy Empress Radin decided to send over larger troops to the rebellious area, but each time the attack was crushed; even more so as more populations of Gobbits and Gothits joined the fight. The first great Vampia war had arisen and -with multiple intervals- would take a total of over 220 human years and 20 elven years.

Other elven tribes, who lived on the thousands of other islands, fell under the spell of the heroic war and many young elves decided to settle in a young community of elves to fight in the war. The Zampires, who first dominated 90% of Moei, had to give up large parts of the island and eventually had to retreat to their own island. After 20 elven years, Empress Radin was tired of battle and reluctantly agreed to the peace agreement, the Peace of Quentex.

Since Radin was blessed with a nearly eternal lifespan, she took her time thinking about her defeat. In the end, she decided to do something that is very unnatural for Zampires: working together. She secretly signed a pact with the chief of Mongoblins, Zakti Khan. She knew the Mongoblins needed more territory for their rapidly growing population and that they wanted to expand to multiple island, but their lack of knowledge about sea and air had stopped them. Radin arranged all air transport for the Mongoblins and at the start of human year 2009, the second Vampia war was a fact: a relatively short but -to the great pleasure of the Zampires- bloody battle of apocalyptic size. Radin received help from thousands of Zombies, who dug their way into Elfia. The most effective attacks were those of the Nazgul, who had tens of thousands of deaths on their hands.

Within a few weeks, important parts of the island Elfia were flooded with the mixed army of Mongoblins, Nazguls, Zampires and Zombies. Many cities, including Zrod, were taken and pilaged. But Elfia, the eponymous capital of the island, was defended with force and ferocity against the bloodthirsty attackers. Fear ruled over Elfia, nothing was safe. Eventually the capital would fall as well, if not for Zakti Khan and Radin to get in a fight about who would gain control of the crucial city. Radin planned an assassination attempt on Zakti Khan, but he was ahead of her. With no less than two wooden stakes in her heart and one well-aimed blow, she was beheaded. Promptly, the Zampries, Nazguls, and Zombies withdrew. The Mongoblins took the easy way out and signed a peace agreement with the new royal couple of Elfia, in which they could keep a small area in the north of the island, Dunekirk.